First Development Update!


I started making this game for the indie game design contest after I saw it on humble bundle.  I had been kicking around the idea of doing a sequel to an old Newgrounds game I made back in the day.  The original game was called BearBound.  (Google that and prepare for hairy porn.)

In BearBound you were a homeless bear wandering around looking for items in the environment that would trigger different endings, and every few seconds there was a blizzard that forced you to find shelter.  It was a very quick game but was well received.  So I started developing this as a more robust version of that.  But as I worked on hashing out the story the main character, and the character I had the most fun with was the bear's raccoon sidekick.

So I rearranged some stuff and made the raccoon the protagonist in my new game.  It is quite a departure from the original.   It has exploration in it but it now has a lot more in common with Pokemon and Megaman Battle Network than the original game.  I'm going for a style of humor that hearkens to an edgier version of old Lucas Arts games. 

It's far from done,  but there will be at least a demo available by the end of this month for the contest deadline.

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